Version 0.17: 5 New Features and Functions
2 years ago
Psst! Psst! We interrupt your regularly scheduled program to bring you an important update!
Yet another two weeks have passed, so we’ve got a lot to talk about. This Vectr update will cover speed increases, bug fixes, and 5 new features/functions. Our last update on Version 0.16 was our biggest one yet, but this might be a close runner-up. So pay attention or else you might miss something important!
Our focus has always been on performance optimization, which is why we spend most of our time fixing bugs and increasing speed. In this version, expect to experience lightning fast:
- Layers rendering. Files with large amounts of layers used to have a small delay when rendering. But after a major tweak, layers will now render immediately.
- Pages rendering. In the Editor under the Pages tab, you can see all the pages you have in your file through page preview boxes. When a file had numerous pages, it would take a while to show previews for them. Not anymore.
- Text editing. There was a slight lag when you double-clicked to edit text before. Now when you’re ready to edit text, you’ll be able to do it instantaneously. Go on, try it out!
You’ll never experience lag for those things again. We’ll always be thinking of new ways to increase Vectr’s performance, so there are still many more optimizations to come. Along with performance optimization, we’ve fixed 30+ different small bugs! No bug is too small for us to fix.
5 New Features & Functions
- Curve Editing. If you read our biggest update ever, you’d know that Vectr now has curves! As a small refresher, here’s a snippet explaining curves:
“To use this powerful new feature, simply double-click on a path in the board. All path points in your selection will appear. Double-click on the point you’d like to edit. You’ll then see a red line, with two endpoints and a center point. Click and drag any of the points on the red line for your desired design. It’s as simple as that! Simple yet powerful.”
We’re testing different modes for curve editing. These editing keys are a temporary solution as we’ll be coming up with better UI. In the meantime, these powerful options makes curve editing easier. When editing a path, double-click on a point to switch to curve. You can edit curves in different ways.
- Default editing option allows you to drag an endpoint independently while the center point and opposite endpoint remain aligned.
- Hold the
metakey to drag an endpoint independently.
- Hold the
optionkey while dragging and both endpoints will not only be equidistant but also aligned with the center point.
- Hold the
shiftkey to drag an endpoint by 15 degree intervals. All curve points will still be aligned.
2. Background image editing.
Sometimes when you refresh a page after editing a background image, you’ll find reverted to its original form. This meant that the file didn’t save properly, but we’ve fixed this issue. Now you can re-size and re-position without any worries.
3. Background image controls.
Another aspect of background image editing has been made simpler! Previously, you had to re-select a background image after every edit you made. This version shipped with the editing control points still remaining open after each edit. Second edits no longer cause small headaches, and we’re happy about that.
4. Font weight.
When you select a font family and then select a font weight, the font weight will remain on your preference even if you decide to switch to another font family. For example, if you choose the Abel font family with a bold font weight and then switch to the Glegoo font family, Glegoo will have a bold font weight.
5. Streamlined code.
Some vector editors carry a lot of baggage with their unnecessary code that weigh you down. They make things slow and inefficient. To avoid this, we had a major summer cleaning and simplified our code. It’s been streamlined, stripped, and shipped to only the bare essentials so that nothing brings you down. You’ll be able to design as quickly and efficiently as possible.
Optimize your Vectr experience by learning how to use these features in the User Guide. We have more planned for you in the future - check out our roadmap! Dont forget to contact us if you have any feedback or suggestions. We love hearing from you!
That’s it for now. Hope you enjoyed reading all the newest updates. Until next time, stay classy, Vectr users!